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The Great Game, Harvester 14-15, 596 CY (Day 2-3)

December 9, 2015 Author: Jon Johnson (Sir)

The party continues their search for the villainous vampire Lord of Staad, while suspecting they aren’t necessarily where they started. The group was in the beginnings of a battle situation with a creepy vampire-like ghoul… Day 2 As the party began to defend the former belltower structure, the wampyr outside took fire from Zeke and Read More

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The Great Game, Harvester 13-14, 596CY (Day 1-2)

December 1, 2015 Author: Jon Johnson (Sir)

Day 1 Having found themselves on a road leading towards a much larger town than that the group had visited so far in the Lorridges, a personnel change was needed. Zeke was removed from the giant bag of holding, took stock of the situation and strode right towards town, the rest of the party in Read More

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The Great Game, Harvester 11 through 13, 596CY

November 24, 2015 Author: Jon Johnson (Sir)

With the suspected evil gnome “Terry” dead, the group waited out the night to see if they’d be harassed further. Morton destroyed the remains of “Terry” by throwing them in one of the burning buildings. As night progressed, the fog receded and the party was able to rest relatively easy, working out a plan for Read More

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The Great Game, Harvester 9 through 11, 596CY

November 18, 2015 Author: Jon Johnson (Sir)

The group of 15 left the city of Veluna, headed east towards the hills known as the Lorridges. Choosing to go directly into the hills, the group has an uneventful trek until the 10th, where they locate the first village. Investigations of the tiny settlement of gnome-sized homes have them finding the lone remaining villager, Read More

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The Great Game

November 11, 2015 Author: Jon Johnson (Sir)

To mix it up here at the FtH page, every Tuesday or Wednesday I’ll be posting recaps from the weekly role-playing game sessions that I run for a group of people typically every Monday night. This game has been a concurrently running series of adventures using the Advanced Dungeons and Dragons first edition rule set, Read More

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