Gaming

The Great Game, Harvester 17, 596 CY (Day 5 – continued, part 2)

January 8, 2016 Author: Jon Johnson (Sir)

The party had just finished with a fight with some flying, humanoid critters at the bottom of a large stairwell leading deep beneath the castle of Baron Zaro. The Baron himself had disappeared earlier, after a pitched battle initiated by Giraud. Nadrine took stock of the injured within the company and ministered some healing, starting Read More

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The Great Game, Harvester 17, 596 CY (Day 5 – continued)

December 31, 2015 Author: Jon Johnson (Sir)

The group had met with the Baron Zaro, lord of the area called Pottsylvania, in the hope to secure an answer to their search for a vampire called Staad or a way to return home. After meeting the Baron, he offered to lodge them and send messages to his contemporaries regarding their search. While waiting Read More

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A Game Changer in Minnesota – Fantasy Flight Consolidation

December 29, 2015 Author: Jon Johnson (Sir)

There are a few times when even we at this page have to share interesting news without having to add too much in commentary. Fantasy Flight Games, current holders of the Star Wars tabletop game liscense, is moving all their operations to their Minnesota (USA) -based headquarters after merging with Asmodee Games earlier in the Read More

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The Great Game, Harvester 16-17, 596 CY (Day 4-5)

December 22, 2015 Author: Jon Johnson (Sir)

The party had been brought to the encampment of the Carna, a group of people near Pottsylvania who have reached some form of agreement with the Baron Zaro, ruler of the land. Their guide, Zito, would lead the group to the Baron’s castle the morning after coming to the encampment. Day 4 Zito wakes the Read More

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The Great Game – Interlude 1

December 17, 2015 Author: Jon Johnson (Sir)

Many situations have occurred to the Fond of Justice (League) over the years we’ve been playing, both before and after the inception of the named group. They’ve met many a personality that has either willingly joined up with the group, been forced to accede to the group’s decisions, or become their enemy. Woe to the Read More

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The Great Game, Harvester 14-15, 596 CY (Day 2-3)

December 9, 2015 Author: Jon Johnson (Sir)

The party continues their search for the villainous vampire Lord of Staad, while suspecting they aren’t necessarily where they started. The group was in the beginnings of a battle situation with a creepy vampire-like ghoul… Day 2 As the party began to defend the former belltower structure, the wampyr outside took fire from Zeke and Read More

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The Great Game, Harvester 13-14, 596CY (Day 1-2)

December 1, 2015 Author: Jon Johnson (Sir)

Day 1 Having found themselves on a road leading towards a much larger town than that the group had visited so far in the Lorridges, a personnel change was needed. Zeke was removed from the giant bag of holding, took stock of the situation and strode right towards town, the rest of the party in Read More

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The Great Game, Harvester 11 through 13, 596CY

November 24, 2015 Author: Jon Johnson (Sir)

With the suspected evil gnome “Terry” dead, the group waited out the night to see if they’d be harassed further. Morton destroyed the remains of “Terry” by throwing them in one of the burning buildings. As night progressed, the fog receded and the party was able to rest relatively easy, working out a plan for Read More

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The Great Game, Harvester 9 through 11, 596CY

November 18, 2015 Author: Jon Johnson (Sir)

The group of 15 left the city of Veluna, headed east towards the hills known as the Lorridges. Choosing to go directly into the hills, the group has an uneventful trek until the 10th, where they locate the first village. Investigations of the tiny settlement of gnome-sized homes have them finding the lone remaining villager, Read More

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The Great Game

November 11, 2015 Author: Jon Johnson (Sir)

To mix it up here at the FtH page, every Tuesday or Wednesday I’ll be posting recaps from the weekly role-playing game sessions that I run for a group of people typically every Monday night. This game has been a concurrently running series of adventures using the Advanced Dungeons and Dragons first edition rule set, Read More

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